There are 7 decks (aka “schools of magic”) in the base version of wizwar. Each of the 2 expansions add another 3 decks.
Each deck contains 24 cards, except for the hand deck, which contains 12.
Card Scans
I've scanned all the wiz-war cards. It was super tedious. I hope you appreciate it.
Individual cards
Grid/cutout card scans
Here is an imgur album containing all the cards arranged in a grid. This is useful for printing/cutting out or for importing to Tabletop Simulator:
https://imgur.com/gallery/G2csYXD
Base Game Decks
Cantrip, aka hand, standard cards required in every game.
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Conjuring, aka wand, contains many
creations that block paths, such as walls, thornbushes, etc.
Elemental, aka droplet, has a lot of high-power water and fire based attack cards.
Mentalism, aka brain, contains cards related to moving other wizards and messing with their hand.
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Thaumaturgy, aka book, is a good balance of attacks, counters, and neutral cards. Contains Gravity and Slow Death.
Malefic Curses expansion decks
Hexcraft has all the
hex cards. These are persistent creations which teleport/cause damage/etc if stepped on.
Chaos is a high-energy deck containing lots of dice-based cards.
Necromancy contains a mix of attacks and defenses, like Drain Life, Bone Armor and Ghost Shield.
Bestial Forces expansion decks
Mythology contains cards for summoning
creatures. Creatures are another character on the board that moves and attacks on the wizard's turn.
Totem has all the
totem cards, which are persistent creations that give some kind of good or bad effect against any wizards in the same
sector.
Draconic contains the Summon Drake card. The creature's name is Drake, and he's a large dragon that does a lot of damage and prevents picking up
treasure. The deck also contains a lot of powerful fire-based attack cards.